#include "FirstBoundary.h"

FirstBoundary::FirstBoundary(void)
{
}

FirstBoundary::FirstBoundary( int index, double val )
{
	gIndex = index;
	tVal = val;
}

FirstBoundary::~FirstBoundary(void)
{
}
double FirstBoundary::getTVal()
{
	return tVal;
}
int FirstBoundary::getGIndex()
{
	return gIndex;
}
